

The new blog post is an update to the list of ‘ Projects to Look Forward to in 2023‘ released in January. The big ticket features for Blender in 2023

However, the Brush Assets system, intended to create shareable presets for Blender’s painting and sculpting brushes, is now delayed, and the wider overhaul of Blender’s texturing system is even further off. Those still due before the end of the year – which would mean that changes roll out in Blender 4.0 – include the transition to Vulkan for viewport rendering, and the ‘Eevee Next’ overhaul of Blender’s real-time renderer. Projects due for release in Blender 3.6 next month include the new node-based simulation framework, with light linking in Cycles and an overhaul of dynamic topology also available in experimental branches. The Blender Institute has updated its list of key development targets for Blender this year, forming a 2023 roadmap for the open-source 3D software.
